AI Insights · Timothy · January 2022
Top 5 Insects Games in Colombia Q4 2021: Performance Insights
Discover the performance trends of the top 5 insects games in Colombia during Q4 2021, including weekly downloads, revenue, and active users.
During Q4 2021, the top 5 insects games in Colombia showed varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed breakdown of each app’s performance based on Sensor Tower data.
Moshquito! from Lion Studios saw significant fluctuations in its weekly downloads. Starting with just 1 download in mid-October, it peaked at around 67K downloads in the first week of November. However, the downloads gradually declined to approximately 9K by mid-December, before a slight rise to 16K in the final week of the year. Active users mirrored this trend, starting at 1.5K in late October and peaking at 74K in early November, then decreasing to about 27K by the end of December.
The Ants: Underground Kingdom by ChengDu Starunion Interactive Entertainment Technology Co., Ltd. showed a steady increase in weekly revenue, peaking at around $4.1K in the week leading up to Christmas. Weekly downloads also exhibited an upward trend, starting at 552 in late September and reaching a high of 26K in early December. Active users saw a similar pattern, growing from 5.4K at the end of September to a peak of 36.6K in early December, before settling at 21K by the end of the quarter.
Annelids: Online battle from Michal Srb maintained a consistent performance in terms of weekly downloads, oscillating around the 7K to 9K range throughout the quarter. The app’s active users remained stable, averaging around 26K to 28K, with a slight peak at nearly 30K in the final week of December. Revenue for this app was minimal, fluctuating between $1 to $18 per week.
Insect Evolution by Xiamen Fengling Technology Co., Ltd. experienced a decline in weekly downloads from 8.9K in late September to about 2.2K by mid-December, with a slight recovery to 3.6K in the last week of December. Active users followed a similar trend, starting at 19K and dropping to around 6.2K by mid-December, before a modest increase to 7.9K at the end of the quarter. Revenue for this app was negligible throughout the period.
Finally, Worm Out: Tricky riddle games from PSV Studio saw a notable increase in weekly downloads towards the end of the quarter, starting at 9.1K in late September, dropping to 1.4K by the end of November, and then surging to 7.2K in the week before Christmas. Active users also increased significantly from 13.5K in late September to a peak of 12.4K in the week leading up to Christmas, before dropping to 6.2K in the final week of the year. Revenue remained minimal, fluctuating between $0 to $2 per week.
For more detailed insights and data, visit Sensor Tower.